MetoakDepthOptions Struct
Metoak S315 depth: separated I420, unsigned disparity and calibration tensors to RGB, metric depth and XYZ, executed on EV74. More...
Declaration
struct simaai::neat::MetoakDepthOptions { ... }
#include <VisualFrontend.h>
Public Member Functions Index
Public Member Attributes Index
Description
Metoak S315 depth: separated I420, unsigned disparity and calibration tensors to RGB, metric depth and XYZ, executed on EV74.
Batch one; even width 8..2048 and height 8..1536. Ordered inputs: UInt8 Y[H,W], U[H/2,W/2], V[H/2,W/2], UInt16 disparity[H,W], Float32 BF[1], projection[3] = {focal_length, cx, cy}. Disparity scale is 32. Ordered outputs: UInt8 RGB[H,W,3], UInt16 depth[H,W] in millimetres, Float32 XYZ[H,W,3] in metres. Zero disparity produces zero depth and NaN XYZ. Calibration is per-frame input, not a preparation-time constant. Camera capture and raw-frame unpacking remain application responsibilities.
Definition at line 217 of file VisualFrontend.h.
Public Member Functions
summary()
| std::string simaai::neat::MetoakDepthOptions::summary () |
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Public Member Attributes
bf_mm_name
| std::string simaai::neat::MetoakDepthOptions::bf_mm_name = "bf_mm_src" |
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debug
| int simaai::neat::MetoakDepthOptions::debug = 0 |
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Retained for source compatibility; numerical execution has no debug parameter.
Definition at line 221 of file VisualFrontend.h.
depth_output_name
| std::string simaai::neat::MetoakDepthOptions::depth_output_name = "depth_dst" |
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disp_name
| std::string simaai::neat::MetoakDepthOptions::disp_name = "disp_src" |
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element_name
| std::string simaai::neat::MetoakDepthOptions::element_name |
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height
| int simaai::neat::MetoakDepthOptions::height = 0 |
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num_buffers
| int simaai::neat::MetoakDepthOptions::num_buffers = 0 |
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Stage execution depth override; zero uses the normal graph buffer policy.
Definition at line 223 of file VisualFrontend.h.
points_output_name
| std::string simaai::neat::MetoakDepthOptions::points_output_name = "points_dst" |
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proj_name
| std::string simaai::neat::MetoakDepthOptions::proj_name = "proj_src" |
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rgb_output_name
| std::string simaai::neat::MetoakDepthOptions::rgb_output_name = "rgb_dst" |
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u_name
| std::string simaai::neat::MetoakDepthOptions::u_name = "u_src" |
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v_name
| std::string simaai::neat::MetoakDepthOptions::v_name = "v_src" |
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width
| int simaai::neat::MetoakDepthOptions::width = 0 |
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y_name
| std::string simaai::neat::MetoakDepthOptions::y_name = "y_src" |
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Canonical port names, retained from the original C++ API.
Definition at line 226 of file VisualFrontend.h.
The documentation for this struct was generated from the following file:
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